Glassmorphism

A translucent panel with backdrop blur — frosted glass floating over the scene

All platformsMotion & BackgroundsContent areaEffect

Live preview (drag the parameters, watch it change)

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Code

<div class="glass-card">…</div>

<style>
.glass-card {
  background: rgba(255, 255, 255, 0.22);
  -webkit-backdrop-filter: blur(14px) saturate(1.4);
  backdrop-filter: blur(14px) saturate(1.4);
  border: 1px solid rgba(255, 255, 255, 0.5);
  border-radius: 20px;
  box-shadow: 0 18px 40px rgba(10, 10, 10, 0.25);
}
</style>

Code snippets are MIT-licensed — copy and adapt freely.

How this effect works

它是怎么工作的(中文)

核心就一句 CSS:backdrop-filter: blur() 把面板背后的画面实时磨糊,再叠一层半透明白压出玻璃的亮边。模糊半径决定「磨砂程度」,透明度决定「玻璃厚度」。注意两点:背景必须有内容可糊(纯色背景上看不出效果);低端安卓机上大面积 backdrop-filter 会掉帧,面积要克制。

How it works (English)

One CSS line does the work: backdrop-filter: blur() frosts whatever sits behind the panel in real time, and a translucent white fill adds the glassy sheen. Blur radius sets the frost level; opacity sets the glass thickness. Two caveats: the background needs actual content to frost (a flat color shows nothing), and large backdrop-filter areas can drop frames on low-end Android — keep the area modest.

参考与来源 Sources

本条为「批次 1(重建)」成果(2026-11-10 用户决定:原 妞妞老师 素材不导出,改由公开材料重建):效果概念参考开源效果生态——Magic UI(MIT)、Uiverse(MIT)、Animista、Paper Shaders(Apache-2.0)、tsParticles(MIT)、CSS Loaders(MIT)等(见 /resources 对应条目,许可以各项目为准);本站的实现代码、参数体系与全部文案均为 Aglaia 原创,未复制上述项目的代码或文案,也与 妞妞老师 原始素材无关。

Matching prompt

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